import os, sys, pygame, pygame.font
from pygame.locals import *

class ShipSprite(pygame.sprite.Sprite):
    
    def __init__(self, position, screen):
      pygame.sprite.Sprite.__init__(self)
      screen = pygame.display.get_surface()
      self.count = -1
      #self.map = map
      self.path = None
      self.area = screen.get_rect()
      